Never Be Alone
Never Be Alone launches in Early Access on Tuesday, December 8, 2026, on PC via Steam. No other platforms have been announced.
Shown in your local time · counts down to Tuesday, December 8, 2026 (time not yet official)
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Release date: Tuesday, December 8, 2026 · PC · TBA
- Release date
- Tuesday, December 8, 2026
- Platforms
- PC
- Price
- TBA
- Pre-order
- Not open; wishlist on Steam
- Last verified
- July 7, 2026
Never Be Alone is an open-world zombie survival game from Beast Studios, built for both solo play and drop-in cooperative survival. Set a decade after an outbreak, it drops players into a world slowly being reclaimed by nature, where scavenging, crafting and fortifying a base are the difference between living and being overrun. Its low-poly art style sits on top of a detailed survival loop, complete with distinct enemy types such as darting Sprinters, four-legged Ferals, toxic Stalkers and hulking Brutes.
The game arrives in Early Access on Steam on Tuesday, December 8, 2026, and PC is the only confirmed platform so far. Players can team up with as many friends as their hardware can handle in seamless co-op, sharing supplies, coordinating defenses and building safe havens together, or switch freely between first- and third-person views. Beast Studios has said Never Be Alone will stay in Early Access for a long time as it grows, and a standard price has not yet been announced.
Anticipation has been building steadily, with the Steam page passing 150,000 wishlists ahead of launch. The promise of scalable co-op, six drivable vehicles with different protection variants and systems like power generation through generators and solar panels has drawn survival fans looking for a game they can grow into with friends. With the December date set by an official release-date trailer, the countdown is now on for the Early Access debut.
Global unlock times
When the countdown hits zero, here is the local time in cities around the world.
| City | Local unlock time |
|---|---|
| Los Angeles UTC-8 | 4:00 PM · Mon, Dec 7 * |
| New York UTC-5 | 7:00 PM · Mon, Dec 7 * |
| São Paulo UTC-3 | 9:00 PM · Mon, Dec 7 * |
| London UTC+0 | 12:00 AM · Tue, Dec 8 * |
| Berlin UTC+1 | 1:00 AM · Tue, Dec 8 * |
| Paris UTC+1 | 1:00 AM · Tue, Dec 8 * |
| Istanbul UTC+3 | 3:00 AM · Tue, Dec 8 * |
| Riyadh UTC+3 | 3:00 AM · Tue, Dec 8 * |
| Dubai UTC+4 | 4:00 AM · Tue, Dec 8 * |
| Cairo UTC+2 | 2:00 AM · Tue, Dec 8 * |
| Mumbai UTC+5:30 | 5:30 AM · Tue, Dec 8 * |
| Bangkok UTC+7 | 7:00 AM · Tue, Dec 8 * |
| Jakarta UTC+7 | 7:00 AM · Tue, Dec 8 * |
| Hanoi UTC+7 | 7:00 AM · Tue, Dec 8 * |
| Manila UTC+8 | 8:00 AM · Tue, Dec 8 * |
| Kuala Lumpur UTC+8 | 8:00 AM · Tue, Dec 8 * |
| Singapore UTC+8 | 8:00 AM · Tue, Dec 8 * |
| Tokyo UTC+9 | 9:00 AM · Tue, Dec 8 * |
| Seoul UTC+9 | 9:00 AM · Tue, Dec 8 * |
| Shanghai UTC+8 | 8:00 AM · Tue, Dec 8 * |
| Taipei UTC+8 | 8:00 AM · Tue, Dec 8 * |
| Karachi UTC+5 | 5:00 AM · Tue, Dec 8 * |
| Dhaka UTC+6 | 6:00 AM · Tue, Dec 8 * |
| Mexico City UTC-6 | 6:00 PM · Mon, Dec 7 * |
| Bogotá UTC-5 | 7:00 PM · Mon, Dec 7 * |
| Buenos Aires UTC-3 | 9:00 PM · Mon, Dec 7 * |
| Santiago UTC-3 | 9:00 PM · Mon, Dec 7 * |
| Chicago UTC-6 | 6:00 PM · Mon, Dec 7 * |
| Toronto UTC-5 | 7:00 PM · Mon, Dec 7 * |
| Madrid UTC+1 | 1:00 AM · Tue, Dec 8 * |
| Rome UTC+1 | 1:00 AM · Tue, Dec 8 * |
| Moscow UTC+3 | 3:00 AM · Tue, Dec 8 * |
| Warsaw UTC+1 | 1:00 AM · Tue, Dec 8 * |
| Lagos UTC+1 | 1:00 AM · Tue, Dec 8 * |
| Johannesburg UTC+2 | 2:00 AM · Tue, Dec 8 * |
| Sydney UTC+11 | 11:00 AM · Tue, Dec 8 * |
| Auckland UTC+13 | 1:00 PM · Tue, Dec 8 * |
*